Virtual Reality, Augmented Reality and Future of Multimedia

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  In the world of entertainment , virtual reality (VR) and augmented reality (AR) are changing the game. They're making our multimedia experiences more immersive and engaging. But what are these technologies, and how will they change how we enjoy multimedia? VR takes you into a fully made-up 3D world, letting you explore new places and experiences. AR adds digital stuff to the real world, mixing the virtual with the real. These technologies are set to change entertainment , from games and movies to live shows. As VR/AR get better, we can make multimedia experiences that are more interactive and fun. How will these new technologies change how we watch and interact with our favourite stuff? Let's dive into the exciting future of VR and AR in multimedia. Key Takeaways Virtual reality (VR) and augmented reality (AR) are changing entertainment , giving us deeper immersion and engagement. VR puts you in fully made-up 3D worlds, while AR adds digital stuff to the r

What is Hypertext? | What is Hypermedia? | What is Hypermedia structure | Explain Hypertext

Text component in multimedia and system design




Hypermedia:

  • Multimedia is the combination of text, graphic, and audio elements into a single collection or presentation
  • becomes interactive multimedia when you give the user some control over what information is viewed and when it is viewed.
  • Interactive multimedia becomes hypermedia when its designer provides a structure of linked elements through which a user can navigate and interact.
  • When a hypermedia project includes large amounts of text or symbolic content, this content can be indexed and its element then linked together to afford rapid electronic retrieval of the associated information.

 

Hypertext:

  • When text is stored in a computer instead of on printed pages the computer’s powerful processing capabilities can be applied to make the text more accessible and meaningful.
  • This text can be called as hypertext.

 

Hypermedia Structures:

  • Two Buzzwords used often in hypertext are:

§  link and node.

  • Links are connections between the conceptual elements, that is,
  • The nodes that might consists of text, graphics, sounds or related information in the knowledge base.

Searching for words:

  • Following are typical methods for a word searching in hypermedia systems:
    • Categories,
    • Word Relationships,
    • Adjacency,
    • Alternates,
    • Association,
    • Negation,
    • Truncation,
    • Intermediate words,
    • Frequency.

 

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